UnityCluster - Distributed Unity3D application middleware
Person in charge :
FLEURY Cédric
Unity Cluster provides an easy solution for running existing Unity 3D applications on a tiled display that requires a rendering cluster.
Unity Cluster manages data distribution and synchronization among the computers to obtain a consistent image on the entire wall-sized display surface. It can also deform the displayed images according to the user's position, resulting in a better sense of depth on a 2D screen.
Research activities
Human-Computer Interaction
Members
FLEURY Cédric
Group
Human-Centered Computing